If your spell is not designated as "dismissible" (i.e. it does not have a (D) after the duration tag) then you may use dispel magic to automatically succeed on dispelling your own effect.
If you want to dispel a spell from a creature, you must not target the creature itself, attempting instead to end one discrete magical effect (spell) affecting one creature. The spell you're targeting only ends on one creature or object it is affecting.
You can't normally dismiss a spell that you cast unless (a) its description says you can or (b) it requires concentration and you decide to end your concentration on it. Otherwise, a spell's magic is unleashed on the environment, and if you want to end it, you need to cast dispel magic on it.
No. Dispel magic is cast on a creature, an object, or another phenomenon that is under the effect of a spell. You don't cast it on that spell's caster.
In addition, there is NO mechanic for dismissing a non-concentration spell. Once it is cast, and no longer requires concentration, it can not be dismissed - it can only be dispelled.
Instant, sorcery, and Dragon spells you control can't be countered. This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.
To dispel an endless spell, any friendly wizard or priest (including your own) within 30″ of it, can roll two dice and beat the casting value of the spell. If successful, the spell is dispelled and removed from play.
If you still have your reaction at the time, yes. You can use a reaction spell at any time, even on your own turn in response to another reaction.
Golems are creatures, not items, thus dispel magic has no effect on them.
The rules state that spell-like abilities can be dispelled like other spells, but not counterspelled (except with a dispel magic).
1 minute is 10 rounds.
Charm Person is a versatile spell that can be used in both combat and social situations. It's one of the best first level spells for D&D 5e, dates from the very beginning of the franchise, and its versatility and range of use depending on the class or situation are the reasons it has stood the test of time.
Can someone intentionally fail a saving throw in Dungeons & Dragons 5th edition? According to Lead Designer Jeremy Crawford, 'No rule lets you opt to fail a save'. In cases like these, the DM might discretionarily allow this under certain circumstances.
Counterspell: When dispel magic is used in this way, the spell targets a spellcaster and is cast as a counterspell. Unlike a true counterspell, however, dispel magic may not work; you must make a dispel check to counter the other spellcaster's spell.
If the portal is a spell, then dispel magic. Possibly dismissal/banishment depending upon the exact specifics of the portal. If it is permanent magic item then disjunction. Otherwise, the portals should be closed/destroyed through plot device methods, because portals are plot devices themselves.
Dispel magic can be used against a spell effect created by a potion, but a potion can't be robbed of its magic by it.
In addition, Dispel Magic has a chance of disabling most magic traps. A magic trap's description provides the DC for the ability check made when you use Dispel Magic.
Dispel magic does not remove the field, though Mage's Disjunction might. Two or more antimagic fields sharing any of the same space have no effect on each other. Certain spells, such as wall of force, prismatic sphere, and prismatic wall, remain unaffected by antimagic field (see the individual spell descriptions).
If you target an object or creature that is the effect of an ongoing spell (such as a monster summoned by summon monster), you make a dispel check to end the spell that conjured the object or creature.
You can't counterspell a cantrip. Spell Immunity works, if you really want to protect someone against a cantrip. You could use Clever Counterspell to counter a Cantrip by expending an appropriate non Cantrip Spell of an appropriate Level.
“A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell.” Yes, you can counterspell.
Can You Counter Ninjutsu? You can't counter ninjutsu since it isn't a spell but rather an ability of a card that's being activated. That means while Pact of Negation or Force of Will won't work, you can still defend yourself with Stifle or Disallow.
The Purple Sun of Shyish is a single model. Summon Purple Sun of Shyish: By uttering dread incantations of ancient days, a desperate or foolhardy wizard can summon the abyssal Purple Sun.
If you maintain your Concentration on this spell for its whole Duration, the wall becomes permanent and can't be dispelled. Otherwise, the wall disappears when the spell ends.
Basic dispels are able to remove most basic stats altering effects like speed or damage bonuses or slows and silences. However, they are unable to remove most hard disables like stuns or Forced Movement.