yes you can go all the way to the edge of the world if you wanted to however when teleporting into the void the maximum depth you can teleport into the void is exactly 20 million blocks.
The exception of this is in Bedrock Edition, where the player will fall onto an invisible 'barrier' 40 blocks down, which is presumably the bottom of the Void, however, they will not take damage. The player will also not die in the Void if their game-mode is creative.
There is nothing. It is an infinite hole all the way down.
Description. At nearly 330 million light-years in diameter (approximately 0.27% of the diameter of the observable universe), or nearly 236,000 Mpc3 in volume, the Boötes Void is one of the largest known voids in the Universe, and is referred to as a supervoid.
asserted that space, or the Void, had an equal right with reality, or Being, to be considered existent. He conceived of the Void as a vacuum, an infinite space in which moved an infinite number of atoms that made up Being (i.e., the physical world).
The void can never be filled, so the torment we endure is a pointless waste of energy. And yet it's not. Change is the only constant, good and bad things, as we refer them to be, will come and go. And in all of that, we must somehow learn how to process it all and find equilibrium.
Bedrock lives at the bottom of the overworld and the top and bottom of the Nether. It was added on the tenth day of Minecraft's development - 20 May 2009 - only three days after the game was released to the public for the first time. It's older than water, lava, ores and logs. But dirt, grass and stone are older still.
The Void is an area in Minecraft found beneath the bottom-most layer of Bedrock in the Overworld and in the Nether, or falling of a cliff in The End.
The Void is an empty biome that has a stone platform with a single cobblestone block in the centre. This biome can only be accessed through The Void superflat preset and cannot naturally spawn mobs of any type, only able to through spawn eggs, commands or mob spawners.
Void or absolute void is an elementary entity in the existence and it is the source of everything else. It has four dimensions X axis, Y axis, Z axis and the force. Obviously, void in an open system, mean the void's existence in a free form.
The Void Depths is the name of the region that makes up the depths of the void (crater edge). It is inhabited by numerous species of fauna and flora that have become dispersed from their initial habitats on and near the surface.
When focusing on the main objectives, The Void is about 24½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 43 Hours to obtain 100% completion.
It can be upgraded up to 4 times for a maximum of 12 total blocks. If an Aspect of the End has been upgraded with the maximum number of Tuners, the resulting Aspect of the Void cannot receive any more.
There is no bottom. The void is actually separated into two areas. There is the "void" biome that extends around the outside areas of the map and is the region where the Ghost Leviathans will spawn.
Overview. Void Monster adds a creature to the void, one which is effectively a manifestation of raw evil and warped reality.
Bedrock is the hard, solid rock beneath surface materials such as soil and gravel. Bedrock also underlies sand and other sediments on the ocean floor. Bedrock is consolidated rock, meaning it is solid and tightly bound.
In the real world, what geologists call bedrock is more like Minecraft's stone layer - it's the name for the compacted rock that sits below the surface soil. Real-world bedrock is hard, but absolutely breakable - and most large buildings are anchored into the bedrock with structures called "foundations".
Below the upper crust where bedrock is found, the next layer down is the upper mantle. This is rock which is in a fluid state nearer the super-hot core. The mantle actually makes up the majority of the Earth's volume. The crust and boundary to the mantle are called the lithosphere.
Terrain changes: exploring below Y=0
The new lowest depth is -64, and below Y=0 you'll enter the so-called "Deepslate layer", where stone-type blocks turn into deepslate blocks.
Prior to the update, world height had a range of y values from 0 to 256 . With the update, world height now has a range of y values from -64 to 320 . All existing worlds will be automatically updated to reflect the new world height values when launching version 1.18.
Astronomers have previously noticed that the Milky Way sits in a large, flat array of galaxies called the Local Sheet, which bounds the Local Void. The Local Void extends approximately 60 megaparsecs (200 Mly), beginning at the edge of the Local Group.
Voids are believed to have been formed by baryon acoustic oscillations in the Big Bang, collapses of mass followed by implosions of the compressed baryonic matter. Starting from initially small anisotropies from quantum fluctuations in the early universe, the anisotropies grew larger in scale over time.
That previous study showed that Earth's galaxy, the Milky Way, is part of a so-called cosmic void.