Only one hour. For years, Chinese authorities have sought to control how much time kids can spend playing games online, to fight “internet addiction.” They've claimed success in curbing the problem but are taking no chances.
The regulations restricted playing online video games to 8-9pm Friday, Saturday, Sunday and legal holidays, for a total of 3 hours per week only in that time slot, for all youth under age 18. Niko Partners recognized the immense importance of this “3-hour rule” and built data and analysis around the impact of it.
Previously, minors could access online games for one and a half hours on weekdays and three hours on holidays and weekends. This was slashed to just one hour, between 8 pm and 9 pm local time, on Fridays, Saturdays, Sundays, and holidays.
China's online gaming market is rising meteorically, with more than 701.8 Million gamers as of 2022; China is the biggest market in the world in terms of video games.
China has put in place a new policy that limits online video game playing for young people to three hours a week. The new rules restrict online gaming for those under age 18 to one hour in the evening on Fridays, weekends and public holidays. The restrictions took effect on Wednesday.
Only one hour. For years, Chinese authorities have sought to control how much time kids can spend playing games online, to fight “internet addiction.” They've claimed success in curbing the problem but are taking no chances.
Gambling is strictly prohibited in the People's Republic of China (“China”, or PRC), from which ‒ solely for the purposes of the article ‒ Hong Kong, Macau and Taiwan are excluded. In China, activities related to gambling are subject to administrative penalties and even criminal liability in serious cases.
As of February 16, 2022, Wang Chunyu, also known as Ame, was the highest earning Chinese eSports player.
Japan is the third biggest market in the video gaming industry with a value of $29 billion in 2021, accounting for 16% of the global market size.
The National Press and Publication Administration claims the video game ban intends to protect children's mental and physical health. The Chinese government have been concerned about eye problems among young gamers for a while now.
More than 97% of people ages 18-24, and more than 90% of people ages 25-35 in China are gamers. 48% of gamers in China are female.
To comply with the mandate, Chinese gaming companies implemented new policies such as requiring players to register and log in with their real names and identities, which allows the platforms to limit gaming time according to age.
For kids over the age of 6, the American Academy of Pediatrics says no more than 60 minutes on school days and 2 hours on non-school days. Kids under 6 should spend closer to 30 minutes. It's also appropriate for parents to know and approve the games their kids are playing.
Potential game addiction can't be defined by a specific number of hours spent gaming. Instead, it is dictated by how your gaming affects other aspects of your life. If you play video games for five hours a day but can put the controller down without issue whenever you feel like it, you're probably fine.
For video game play to be classified as addictive, one must engage in them for at least 15 to 20 hours each week or more. This amounts to an average of three hours each day. This sort of play can cause lasting damage to the health and well-being of people, including their relationships and productivity.
Among the first 100 people on the list, Cai was the only person who made his fortune in the Chinese video game industry. He is the richest person in Jinan.
Niko found that the 720 million figure is roughly 51.3% of China's total population, a new milestone that shows how quickly China's game audience has grown. That is up from 48.9% in 2019, 40.5% in 2016, and 29.7% in 2014. By comparison, 65% of the U.S. population plays games.
King of Glory - Tencent's MOBA (Multiplayer Online Battle Arena) game - was the leading mobile game in China, with over 154 million monthly active users in May 2022. The Chinese entertainment giant Tencent owned half of the top ten mobile games in China.
With 742.19 million, China has the highest number of gamers in the world.
As of 2022, it is estimated that the United States ranks first among the biggest gaming markets worldwide, with a revenue of 54.9 billion U.S. dollars. The video gaming market in China ranked second, generating an approximate 44 billion U.S. dollars in annual revenues.
A new Chinese gaming law, implemented on September 1st, 2021, prohibits any child younger than 18 from playing video games during the school week and limits them to no more than one hour per day (from 8 PM to 9 PM) on weekends and public holidays.
The mobile gaming scene in China experienced an upward surge between 2014 and 2019. The number of mobile gamers peaked at around 656 million in 2021 and decreased slightly in 2022. Its growth was projected to slow down in the coming years .
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