One with this ability can psychically direct air currents as though by Telekinesis. In addition, one can psychically control the temperature and intensity of wind currents, at will. Furthermore, one can psychically use wind to propel oneself and/or chosen targets (ie walking, gliding, levitation, flight), at will.
Aerokinesis is the ability to manipulate and produce air and affect the flow, velocity and chemical composition of air and wind.
Users of aerokinesis can manipulate and control or create wind and air, such as air waves, air currents, air structures, air pressure, clouds, tornadoes, storms, and altogether air bending.
Someone with this ability could lift themselves with the wind and allow them to fly, or glide on air currents, or one could even create a vast and powerful wind that could cause massive destruction. It is an amazing power and there's almost no limit to its' destructive potential.
Capabilities. Users can create, shape and manipulate air, the common name given to the layer of atmospheric gases and various compounds (mostly oxygen and nitrogen) surrounding the planet Earth that is retained by Earth's gravity, and possibly wind, movement of air relative to the surface of the planet.
Noun. geokinesis (uncountable) (parapsychology) The ability to manipulate the movement of minerals in the earth using supposed psychic powers.
Omnikinesis is the ability to manipulate everything using all kinetic abilities that are in existence and possible to learn.
Terrakinesis, also known as geokinesis, is the ability to manipulate elements derived from the earth. This ability is a variation of Elementalism.
Although she doesn't do this very often, Storm can use the same atmokinesis powers she uses to create rainstorms to separate oxygen from hydrogen in water molecules.
Aerokinesis, Zephyrkinesis, or Anemokinesis is the ability to mentally affect or move air or wind currents. With this ability, one can easily resist wind pressure, move air particles to create vacuums to suffocate foes, or send wind at foes as gale-force currents.
ability to control earth; sand, stone, rock, lava, dirt, or other minerals. earth and stone manipulation. terrakinesis.
Time Manipulation, or Chronokinesis is the Anomalistic Ability to mentally alter time. With this ability, one could travel through time, control the speed of movement, slow down things or people, and speed oneself up. Someone who has this power could even accelerate or reverse the aging process on anything one desires.
Noun. (fiction) The ability to manipulate the motion of molecules, slowing them down or speeding them up, thus changing temperature in the immediate vicinity with the power of one's mind. This is a wide spectrum ability than simply pyrokinesis or cryokinesis.
Aerokinesis - manipulate the air, wind, and gas.
One with this ability could psychically generate various forms of energy (as blasts, bolts, beams, rays, waves, etc), at will. In addition, one could psychically direct the flow of various forms of energy, at will.
Chlorokinesis, also known as Agrokinesis, Botanokinesis, and Phytokinesis, is the ability to mentally and/or physically summon, control and manipulate plants and vegetation. The person with the ability can control and manipulate wood, rock soil, roots, fruits, and flowers, even moss found in natural field or habitat.
Users can create, shape, and manipulate ice, water frozen into a solid state. As an elemental power, cryokinesis has a nigh-limitless number of uses, only limited by the user's imagination and their natural limits.
One with this ability can psychically move water about as though by Telekinesis, at will. In addition, one can psychically imbue water into (or extract it from) the surrounding environment, at will.
The two main types of kineses are orthokinesis and klinokinesis. Orthokinesis is a form of kinesis in which the speed of movement of the individual depends upon the intensity of the stimulus.
I might be misunderstanding this, but it seems like Omnikineis is more powerful than Essokinesis because Omnikinesis allows control over everything that ever is, was, or will be, while Essokinesis just allows control over reality and what currently exists.
The ability to invent and create anything. Absolute version of Enhanced Inventing.