Spiders are the weakest at just 18 points, requiring a fall of 20 blocks to be left at death's door. Skeletons, zombies, and creepers all have 20 points of health, and need a fall of 22 blocks.
Mobs must drop from at least 23 blocks to receive fatal damage.
Most common hostile mobs can be killed with a 24-block drop, although witches require 30 blocks. Some mobs such as zombies and skeletons can occasionally spawn with Feather Falling boots or armor that can change the required distance. Because of this, it is often better to make the drop further than necessary.
It will die if it falls 23.5 blocks or more!
Creepers chase any player within a 16-block radius.
There are several types of blocks that can be used to creeper-proof your base. Some of the most popular choices include obsidian, blocks of iron, blocks of coal, and deepslate. Unconventional choices. meanwhile, include blocks of redstone, deepslate ore blocks, and even cobwebs.
A wooden, gold, or stone sword takes four hits to kill a creeper. Tools or bare hands can take even more.
(Y): The Y coordinate represents a distance along the vertical plane up or down from the origin, just like in real-world altitude values. A distance up from the origin is represented by a positive Y value, (+Y). A distance down from the origin is represented by a negative Y value, (-Y).
Iron Golems can not drown or take fall damage. If you do make an iron golem, make sure wherever you build it that it can't escape, because iron golems like to wander, and it's common for them to get lost.
When a skeleton, zombie, or creeper (Which have 10 hearts of health) drops 22 blocks it will leave it with one half-heart of health left.
Silk Touch II will allow you pick up monster spawners, the dragon egg, and silverfish stone without spawning a silverfish.
From here, however, you must build the actual structure of the XP farm. The first step is to continue erecting the wall from the previous step, adding 21 blocks in height. Once this is done, build four platforms that are level with the highest blocks. They should be 2 x 8 and protrude radially outward from each side.
For most hostile mobs, the range is typically 16 blocks, without any obstructions. Some mobs can sense a player from much farther away, such as ghasts, who detect all players within 100 blocks.
The goal is to reduce the mobs to a single point of health, allowing them to be dispatched with a single punch. Spiders are the weakest at just 18 points, requiring a fall of 20 blocks to be left at death's door. Skeletons, zombies, and creepers all have 20 points of health, and need a fall of 22 blocks.
Campfire does not apply fire damage to experience orbs or mobs, which means they don't drop their cooked variant or get killed.
Creepers spawn naturally on the Overworld on top of solid blocks with light levels of 7 or less with at least 2 blocks of open space. Creepers drop 0 -2 gunpowder and a music disc if killed by a skeleton arrow. They will also drop a creeper head if they are killed by a charged creeper explosion.
#2 - The Looting Enchantment has no effect on Iron Golems
Mojang anticipated that players would likely attempt to farm Iron Golems for the iron ingots that they drop.
A copper golem is a new type of golem that can press copper buttons. They are small, cute, and made up of 100% copper. This is not only attractive but also very useful to the players. The Copper Golem is the first mob that can activate the red stone on demand.
The Iron Golem can take a player out in a couple of swings after dealing both fall damage and hit damage. However, the Warden can defeat a player in full Netherite armor in two hits. This makes it one of the strongest mobs in Minecraft.
With this seemingly endless world type, exploration is limitless. Although the nether is an infinite world type, many server owners will want to reset it as after players have explored it too much, you will start finding constantly explored fortresses, valuable blocks mined, and many player-built bases.
Z - Determines your position South/North in the map. A positive value increases your position to the South. A negative value increases your position to the North.
The best level to find Netherite in Minecraft is between Y=8 and Y=22, which is relatively low down in the Nether. It is because Netherite spawns in ancient debris blocks, which only generate in the lower parts of the Nether.
Ocelots and cats frighten creepers, causing the creepers to flee. Ocelots and cats make a great defense against creepers.
Fun fact - “Creepers are afraid of cats because they are naturally suited for dealing with creepers. Their extreme speed and agility coupled with their impressive reaction time and heightened awareness means it would be nearly impossible for a creeper to catch one.”