Upon death, The Twins are guaranteed to drop 20-40 Souls of Sight, 5-15 Greater Healing Potions, and Hallowed Bars. They are the only sources of Souls of Sight.
Now has a chance to spawn naturally at dusk during Hardmode. Will now drop 25–40 Souls of Might instead of 20–30. Now has a chance to drop the Destroyer Trophy. Now immune to all debuffs.
Crystal Bullets and Ichor Bullets are a must-have if using guns, and Holy Arrows and Ichor Arrows for bows. Ice Rod is useful against Retinazer because the spawned ice blocks can block its lasers.
The Darkecho Greatbow with Ichor Arrows is a great choice as the crystal dart it shoots will hit both twins, and it has high DPS. The Mineral Mortar is a splendid weapon at taking out the Twins due to the homing sand sharks.
The Slime Staff has the lowest drop chance of any item in the game and is, therefore, the rarest.
The Twins are only immune to Confused and Poisoned, so using a weapon that inflicts a debuff may be useful during the fight.
The Twins are the hardest, according to most people. There's not really much of a good strategy to kill them very fast, except to kill Spazmatism first and run/fly fast. You could also use the Golden Shower on them.
The Destroyer is a colossal mechanized Eater of Worlds with 80,000 / 120,000 / 153,000 health. It is considered the easiest Hardmode boss by many players, despite having the second-highest health.
For a weapon, the Megashark, equipped with Crystal Bullets for ammo, works well against The Twins.
The Werewolf can drop the Moon Charm, which allows the player to transform into a Werewolf at night.
Both Anahita and the Leviathan will each drop 5-15 Greater Healing Potions separately when killed. When players have the Wet debuff, Anahita's projectiles have a lower velocity.
Queen Slime can be spawned in the Hallow by using a Gelatin Crystal—if used outside the Hallow, nothing will happen and the item will not be consumed. The crystal is consumed upon use, immediately summoning the boss.
The Rainbow Gun is found in the Dungeon's Hallowed Chest, which must be unlocked with a Hallowed Key.
In Normal Mode, Destroyer is the easiest and Skeletron the hardest. Destroyer easy mode: Build a platform 200 blocks above the ground.
Skeletron Prime is the Hardmode version of Skeletron. It is one of the three Mechanical bosses, alongside The Destroyer and The Twins. It can deal a lot of damage with its four limbs, and its high health and defense allow it to take a lot of punishment.
While the Nymph is one of the rarest enemies in Terraria, in reality, she spawns more frequently than is initially apparent. She is usually missed due to her passive and stationary behavior: she often remains in dark areas, without moving to attack players or making any sounds, unlike what most enemies would do.
The Shroomite Digging Claw is a Hardmode, post-Plantera pickaxe and axe. It is capable of mining every type of block except Lihzahrd Bricks. It is the fastest pickaxe in the game. It deals 15 pickaxe hits per second without any modifiers, and 20 with the Legendary modifier.
Summoner, in my opinion, is the worst class. He has the lowest defense and has good damage against enemies, but his defense is so low he dies extremely easily. He can't do much against bosses of any kind if he doesn't have endgame gear.
At three months:
The three-month stage marks the end of the “fourth trimester” and your twins can better adapt to life outside the womb. For one thing, they'll sleep in longer stretches of about three- to four-hour chunks.
The hardest thing about having twins is…
“Managing the movement of two babies. Carrying them both up and down the stairs, getting them into the car, etc.” —Simeon R. “Often having to make one baby wait!” —Catharine D. “Being outnumbered—the logistics of two on one is definitely the hardest.
Just like singleton babies, twins can sometimes get super-active in the womb. But not to worry — there's no real threat from it! Babies can kick or even hit each other (yes, really) in utero, but the good news is the amniotic fluid acts as a cushion to protect them from actually getting hurt by any of it.
Despite being the final boss, Moon Lord has the fewest debuff immunities, being immune only to Confused.
It summons a Baby Imp pet that follows the player around. When the player is far enough away, the Baby Imp will spread its arms and fly to catch up to the player.
He is the only boss that is immune to the Stunned debuff, making Heart Arrows useless against him. As Cthulhunadoes might be hard to see during nighttime, it is recommended to fight Duke Fishron during the day or use visual aids like the Shine Potion and Hunter Potion.