Halo 3 ODST
By far, the easiest Halo campaign on legendary is Halo 3 ODST. Being the shortest of the Halo games, ODST already has a leg up on difficulty based on time to complete alone, but it is also one of the series's fairest feeling games.
A difficulty changes the number, type, and vitality of enemies in a Campaign mode. There are four difficulty ratings in the first-person shooter Halo games: Easy, Normal, Heroic, and Legendary, from the easiest to hardest.
The main reason why Halo 2 is so much harder, is due to how unbalanced and unpolished it is. Bungie never thoroughly play-tested or fixed the majority of major campaign aspects for Halo 2, and it was rushed to development with only half of what was essentially going to be a much bigger game.
Legendary is regarded as a significant challenge, even for veteran players. Overwhelming enemy firepower, superior enemy numbers, and increased enemy intelligence make up most of the challenge, but several specific changes, varying throughout games, also add to the difficulty.
In terms of violence, Halo 2 is probably the least violent game in the halo series. The ESRB Mature rating was given to Halo Wars, Halo Wars 2, and Halo 5: Guardians.
Normal is not too hard, but not too easy. The enemies will not cower as much, and a few Grunts will throw plasma grenades. While Normal mode represents strength and health for Master Chief, Elites, and all other Covenant and Marines, intelligence, enemy accuracy, and enemy numbers are the most realistic in Heroic.
1 Battle Rifle
The Battle Rifle is arguably the most versatile weapon in Halo and that also makes it one of the most powerful. Why? Well, Halo's combat has always involved a fair bit of strategy given that it generally takes at least a few shots to down another player.
The UNSC Infinity is the largest and most powerful warship ever built by humanity. Though contruction of the ship began several years before the end of the Human-Covenant War, it did not see service until the fall of the Covenant.
Halo 2's Legendary difficulty is one of (if not the) hardest first-person-shooter campaigns to ever exist.
Halo Reach has many emotional moments and a bevy of killed-off characters. While almost all of them could make this list, two stand out above the rest. In Reach, you play as Noble Six, who is looked upon as the outcast of the group.
You will notice that the profanity begins to tone down as the series progresses, which you can tell because halo combat evolved and halo 2 have the most swearing.
A total of eighteen Halo rings existed during the reign of the Forerunners; an older array of twelve 30,000-kilometer-wide rings produced by the greater Ark and six 10,000-kilometer rings, constructed at the newer lesser Ark. Of these, only seven survived to be included in the final Array.
I know two of them were destroyed at the Fate of Maethrillian, Omega Halo was destroyed along with the Greater Ark, the other five went through slipspace to the Greater Ark, and Installation 07 later became a part of the final array. So, that confirms the existence of five surviving original Halo rings.
Halo Infinite is a 2021 first-person shooter game developed by 343 Industries and published by Xbox Game Studios. It is the sixth mainline entry in the Halo series, following Halo 5: Guardians (2015).
Frightening & Intense Scenes (8)
Some levels have a creepy atmosphere that can frighten some. The opening mission in Halo: Combat Evolved is very intense. Halo 2 has two jumpscares.
Daniel Petric (/piːtrɪk/; born August 24, 1991) is a convicted murderer from Wellington, Ohio. At age 16, he shot both of his parents after his father confiscated his copy of the video game Halo 3. His mother died, but his father managed to recover from a critical injury.
The Harbinger is the final boss battle in Halo Infinite and has three stages. The most difficult bosses to kill are Escharum and Chak Lok. To defeat the Brute, the players must be mobile, patient, and aggressive.