Invulnerability | Superpower Wiki | Fandom.
The state of being absolutely undefeatable and indomitable.
The ability to invent and create anything. Absolute version of Enhanced Inventing.
Invincibility means that you're unbeatable: No one can beat you in anything, in combat, sports, video games etc. It's not a super power.
Omnikinesis is the ability to manipulate everything using all kinetic abilities that are in existence and possible to learn.
Terrakinesis, also known as geokinesis, is the ability to manipulate elements derived from the earth. This ability is a variation of Elementalism.
Power Information
Terrakinesis is the ability to control geologic materials such as minerals, dirt and rocks.
Ergokinesis - The ability to influence the movement of energy, such as electricity, without direct interaction.
The state of existing outside absolutely everything. Sub-power of Omnipresence. Absolute version of Reality Separation and Spatial-Temporal Lock.
Godlike Strength is a Physical Power allowing one to lift an infinite amount of weight with an infinite amount of power and with extraordinary ease. This power is usually associated with gods, goddesses and even demi-gods.
User has speed that increases over time and training without limit to how fast they can become and can increase their speed for essentially forever. With training users can learn to control their pace to helps them in situations that require faster speed.
Noun. chronokinesis (uncountable) (science fiction) The ability to manipulate the flow of time.
Null Element Magic. The power to manipulate neutral/non-elements. Sub-power of Neutrality Force Manipulation and Classification Manipulation. Variation of Elemental Manipulation.
One with this ability could psychically generate various forms of energy (as blasts, bolts, beams, rays, waves, etc), at will. In addition, one could psychically direct the flow of various forms of energy, at will.
Users can create, shape, and manipulate ice, water frozen into a solid state. As an elemental power, cryokinesis has a nigh-limitless number of uses, only limited by the user's imagination and their natural limits.
Chlorokinesis, also known as Agrokinesis, Botanokinesis, and Phytokinesis, is the ability to mentally and/or physically summon, control and manipulate plants and vegetation. The person with the ability can control and manipulate wood, rock soil, roots, fruits, and flowers, even moss found in natural field or habitat.
User can create, shape and manipulate ice, water frozen into a solid state and appears naturally in forms of snow, hail, icicles, ice spikes and candles, glaciers, pack ice, frost, and polar ice caps, and cold by reducing the kinetic energy of atoms and thus making things colder, for various effects and combinations.
Common Weaknesses
It's hard to move a mountain. (As always, your character might be unique and not have this weakness, but they also need to lose something else to make up for this and stay balanced.) Enemies who can outrange most of an earth controller's range can also use their better speed to maintain that range.
One with this ability can psychically direct air currents as though by Telekinesis. In addition, one can psychically control the temperature and intensity of wind currents, at will. Furthermore, one can psychically use wind to propel oneself and/or chosen targets (ie walking, gliding, levitation, flight), at will.
"Geokinesis" is a broader idea of earth, in that one with this ability could manipulate both earth (rock) and nature (plantlife) as well. "Gaiakinesis", "chlorokinesis" and "ecokinesis" are all different names referencing the same ability to manipulate nature and plants.
The user can create, shape and manipulate the chaotic forces in the universe, allowing them to manipulate probability or manipulate and even shatter reality.
Capabilities. Users can fuse together objects, powers, emotions, concepts, living beings, or even themselves with something else, turning into single unit.